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Build and ship better mobile products.

From focused MVPs to ongoing product development, we help companies plan, build, and improve production-ready React Native applications.

  • Production React Native, ready to ship
  • Your product, from focused MVP to ongoing work
Astronaut on a spacewalk, tethered to a spacecraft

Featured and trusted by

  • Vexo Analytics
  • ElevenLabs
  • Prisma
  • Clerk
  • Appwrite
  • Warp
  • Overengineering Studio
  • Expo
  • Cal.com

Mobile development becomes expensive when the foundation is wrong.

Right now a lot of teams are already building the app, even though the architecture is still unofficial, the scope keeps changing week to week, and nobody is clearly responsible for the React Native codebase.

What shows up in standup is not the product. It is rebuilding login, fighting navigation, patching a crash from last week's release, and waiting on someone who has shipped to the stores before.

Features take longer than the calendar said they would, and each fix opens another bug, so most of the hours go to recovering instead of shipping.

The work depends on where the product is today.

Some teams are still turning an idea into the first version people can hold, others already have an app in the stores and a backlog that will not sit still, and a few have developers who can write React Native but have not shipped a release they trust.

The work looks different in each of those places: a first version needs a tight scope and a path to the stores, a live app needs someone who can change the codebase without breaking what is already out, and a team that has not shipped yet needs more than extra hands. They need someone who has done the release before they try it on their own product.

If you or your team have been through any of this, we can help.

  1. You rebuild instead of ship

    Weeks go into auth, navigation, or setup. The feature the business asked for still is not in the store.

  2. New work keeps breaking the app

    A new screen brings regressions, jank, or another workaround. You ship, then nobody wants to open the project next week.

  3. Nobody on the team owns React Native

    The idea is solid. The people writing it have not shipped a production app to the stores. You need someone who has, without waiting to hire.

React Native expertise from architecture to release.

React Native and Expo

Production mobile apps in TypeScript and React, built on a stack your team can keep shipping.

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Application architecture

Clear structure, boundaries, and technical direction before the codebase starts to fight you.

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Auth, payments, and APIs

Authentication, payments, and backend integrations that hold up in production, not only in a demo.

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iOS and Android delivery

Store-ready builds, App Store and Google Play releases, and the last mile of getting the app into people's hands.

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Performance and handoff

Codebase improvements, AI-assisted workflows, documentation, and a handoff your developers can own.

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A clear process from the first conversation to production.

  1. Tell us what you are building

    Share the product, business goal, current challenges, timeline, and available budget.

  2. Define the engagement

    We review the scope and recommend the right format: a focused project, ongoing capacity, or team training.

  3. Build with visibility

    Work is organized around a prioritized backlog with regular progress updates, reviews, and working releases.

  4. Launch and keep moving

    We help your team release the product, understand the implementation, and decide what should come next.

Astronaut on a spacewalk, tethered to a spacecraft

Education-level clarity. Production-level execution.

  1. 01

    Senior technical direction

    Important product and architecture decisions receive experienced attention from the beginning.

  2. 02

    Practical execution

    We focus on working software, clear priorities, and progress your team can see.

  3. 03

    Knowledge stays with your team

    The implementation is documented and explained so your developers can continue building confidently.

Real products built around real business needs.

Every engagement is different. Our work ranges from focused mobile features to complete products and ongoing technical support.

Cal.com

Problem
Cal.com needed a native iOS and Android app that felt current, including Liquid Glass on iOS, without treating mobile as a separate product.
What we shipped
Beto Moedano helped the Cal.com team integrate Liquid Glass, modernize the new Expo app, and raise the native look and feel so it matched the rest of the product.
Result
Native iOS and Android shipped in under three weeks. Cal.com CEO Peer Richelsen credited Beto in public for the Expo craft behind the new app.

React Native, Expo, Liquid Glass

Read the case study

Inkigo

Problem
Shipping a revenue-ready AI image app required generation, payments, store assets, and a codebase that could keep evolving after launch.
What we shipped
A production React Native application with on-device workflows, AI image generation, subscriptions, and App Store distribution.
Result
Live on the App Store, generating recurring revenue from real customers.

React Native, Expo, Google Gemini, RevenueCat

Platano

Problem
Teams wanted to ship AI photo products quickly without rebuilding payments, generation, and store infrastructure from scratch.
What we shipped
A production-ready React Native template with the architecture, monetization, and launch assets needed to rebrand and ship.
Result
A reusable product foundation that turns a weekend prototype into a store-ready application.

React Native, Expo, Google Gemini, RevenueCat

Team

  • Alberto Moedano

    Alberto Moedano

    Founder

  • Cesar Lozano

    Cesar Lozano

    Design

Most teams who write us are already building. They need someone who has shipped.

That often looks like

  • Weeks went into setup, and the feature the business asked for is still not in the store.
  • Every new screen risks a regression, so the team is afraid to open the project.
  • People can write React Native, but nobody has done a production release.
  • You want extra hands next to your developers, then a handoff they can own.

Tell us first if

  • The main goal right now is finding the lowest hourly rate.
  • There is not yet a person on your side who can decide what ships.
  • You need standby help for whatever comes up, with no shared list of what matters first.

Frequently asked questions